How To Make A Game, With Auroch Digital
Aren't Games For Kids? | S9 E2
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 0:58:00
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Sinopsis
October 1958; a month of incredible human accomplishments like the creation of NASA, Viggo Mortensen’s birth, and most importantly, the first videogame ‘Tennis for Two’ launched on an oscilloscope. Fast-forward 65 years later, we reach present day, with mobile games in our pockets, 4k 120fps HDR Baldur’s Gate 3, and a vast array of consoles and controllers collecting dust in our attics (or proudly displayed on our shelves, unplugged). In this episode, we talk with our eldest and youngest colleagues at the studio (an age gap of over 35 years!) and discuss the games that we grew up with and shaped us into the gamers we are today. How are we similar across generations of gaming, and how are we different? What is it like to have grandparents that love videogames? And what do we aspire to achieve for the next generation of gamers? Show Notes