How To Make A Game, With Auroch Digital

Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough | S0 E2

Informações:

Sinopsis

We've re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve. This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans. Subscribe to our newsletter. Show notes