The Allan Mckay Podcast

Informações:

Sinopsis

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episodios

  • 095 - Nathan Fowkes, Concept Artist

    05/09/2017 Duración: 01h23min

    Nathan Fowkes is a Concept Artist whose film credits include How to Train Your Dragon, The Legend of Puss in Boots, The Prince of Egypt and many more. He has worked for numerous studios including DreamWorks, Paramount Feature Animation, Blue Sky, Disney, Blizzard Entertainment, Riot Games, Ubisoft and Rovio.  In addition, Nathan is a teacher of color, light and design. He currently teaches at the LA Academy of Figurative Art, the Art Center College of Design, as well as online at Schoolism.com.  In this interview, Nathan talks to Allan McKay about the history of CG animated movies, his dedication to both digital and live painting and the importance of communication in art. For more show notes, visit www.allanmckay.com/95/. 

  • 094 - David Allen, Productivity Expert and Bestselling Author

    29/08/2017 Duración: 39min

    David Allen is a bestselling author of Getting Things Done: The Art of Stress-Free Productivity, the first edition of which was published in 2001. David is also a management consultant and a productivity expert. In addition to founding his multimillion dollar company based on the GTD methodology, he has founded Actioneer, a 1994 start-up specializing in productivity tools.  In this Episode, Allan McKay and David Allen discuss the four steps to productivity according to the GTD System, and the tips for freeing up space -- for more creativity. For more show notes, visit www.allanmckay.com/94/.   

  • 093 - Nikolai Lockertsen, Matte Painter and Art Director

    22/08/2017 Duración: 02h01min

    Nikolai Lockertsen, a Norwegian Concept Artist, Matte Painter, Illustrator and Art Director, has worked on more than 30 features films, as well as many commercial and television projects. Some of his films include Trollhunter and Kon-Tiki. He has previously worked at studios like Gimpville, Filmkameratene and Storm Studios. Nikolai is also a pioneer in iPad art: He does all of his artwork -- including concept designs for feature films -- on an iPad Pro using a painting app called Procreate. He posts his tutorials on www.artstudyonline.com. In this Episode, Allan interviews Nikolai about the evolution of his career, paying dues as an artist, and how technology can revolutionize one’s approach to art.  For more show notes, visit www.allanmckay.com/93/.   

  • 092 - Freddie Wong, Director and RocketJump CEO

    15/08/2017 Duración: 01h20min

    Freddie Wong is a Director, CEO and a Co-Founder of RocketJump Studios, a YouTube channel that has gained nearly 8 million subscribers since its inception in April 2010. Named as one of Hollywood’s brightest stars by Forbes magazine, Freddie is the most subscribed video director on YouTube. The channel’s flagship series Video Game High School now has over 50 million views. In 2013, the series was named the #1 Web Series by Variety magazine. Freddie has also successfully launched RocketJump Film School whose mission is to give a new generation of filmmakers the tools to share their stories. In this interview, Freddie Wong talks about the history of RocketJump, the inception of Video Game High School, and shares his insight on great storytelling, low budgets and the most useful technology. For more show notes, visit www.allanmckay.com/92/. 

  • 091 - Image Engine's Creature Supervisors

    08/08/2017 Duración: 59min

    Image Engine is a high-end visual effects studio based in Vancouver, BC, that specializes in creature design and animation for feature films and television. Founded in 1995, the studio has worked on films like District 9 and Chappie, Independence Day: Resurgence and Jurassic World; shows like X-Files and Game of Thrones (Seasons 5 and 6); and much more. In 2010, the company was nominated for an Academy Award for Best Visual Effects, for their work on District 9.  In this Episode, Allan McKay moderates a round table with the Creature Supervisors at Image Engine. They discuss the company’s history, work flow and pipeline; and their commitment to furthering the art of visual storytelling. For more show notes, visit www.allanmckay.com/91/. 

  • 090 - Patty Rangel, VR and Mixed Reality Artist

    01/08/2017 Duración: 01h50s

    Patty Rangel is a Virtual and Mixed Reality artist, as well as a leader in hologram technology. An MFA graduate of CalArts, she has attended the GSP Program in Exponential Technologies at NASA’s Singularity University. She is also a featured Technologist / Futurist of the USC World Building Institute FRONTERA project.   Some of Patty’s previous projects include: the Centennial Olympic Games, the Vancouver Olympic Games, the 2010 Shanghai World Expo and the Tupak Hologram at the Coachella Valley Music and Arts Festival. Most recently, Patty has joined the Arena Stage in Washington, DC as the Artist in Residence. In this Episode, Allan and Patty discuss the history of holographic technology, VR, MR, AI and other exponential technologies; as well as their application, multi-disciplinary usage and ethics. For more show notes, visit www.allanmckay.com/90/.   

  • 089 - Scott Stokdyk, Valerian's VFX Supervisor

    25/07/2017 Duración: 01h09min

    Scott Stokdyk is an Academy Award winning Visual Effects Supervisor. During his two decades of experience in visual effects, he has worked for big studios like Digital Domain and Sony Pictures ImageWorks. Some of the groundbreaking films on his resume are: Titanic, Contact, Starship Troopers, Hollow Man, Fifth Element and three of the Spider-Man movies. Scott’s work on Spider-Man 2 won him and his team an Academy Award for Best Achievement in Visual Effects. Most recently, Scott worked as a Visual Effect Supervisor on Luc Besson’s Valerian and the City of a Thousand Planets. In this Episode, Allan interviews Scott about his experience working for big studios, on blockbuster films; what makes a successful artist or a dynamic VFX Supervisor -- and other lessons he’s learned along the way! For more show notes, visit www.allanmckay.com/89/. 

  • 088 - A Live Career Intensive with Allan McKay

    18/07/2017 Duración: 01h45min

    In this Podcast, Allan McKay speaks to a live audience about his experience of starting out in visual effect -- and becoming a successful business! While answering his listeners' questions, Allan shares some badass tips on: - Time management and productivity hacks. - Breaking into the business. - Secrets to a kickass reel. - Networking, branding, marketing -- and other tools for becoming a successful business! For more show notes, visit www.allanmckay.com/88/.   

  • 087 - Arman Yahin, Main Road Post's CEO

    11/07/2017 Duración: 01h52min

    Main Road Post is a visual effects production studio based in Moscow, Russia, since 2006. The studio has produced visual effects for many international films, including Wanted, Stalingrad, The Night Guard, Attraction. It has also worked on the Opening Ceremony for the 2014 Winter Olympics in Sochi. A year ago, the company implemented Scrum, a team-based workflow that a lot of Silicon Valley companies use. In this Episode, Allan McKay talks with the CEO of Main Road Post Arman Yahin about the company’s history and films; as well as their philosophy on project and team management. For more show notes, visit www.allanmckay.com/87/. 

  • 086 - Laura Vanderkam, Bestselling Author of "What the Most Successful People Do Before Breakfast"

    04/07/2017 Duración: 36min

    In this Podcast, Allan McKay interviews Laura Vanderkam, the bestselling author of What the Most Successful People Do Before Breakfast, I Know How She Does It, 168 Hours and several others. A graduate of Princeton University, she worked as a journalist before becoming interested in the subject of productivity. Her writing has appeared in The New York Times, The Wall Street Journal, Fortune and many other publications. Allan and Laura discuss the subjects of time management, productivity, working from home; and tools for making your lifestyle more fulfilling -- and your work more efficient. For more show notes, visit www.allanmckay.com/86/. 

  • 085 - Philippe Leprince, Pixar's Senior Field Engineer

    27/06/2017 Duración: 01h03min

    In this Episode, Allan McKay interviews Philippe Leprince, Senior Field Engineer at Pixar Animation Studios. He currently works as an Engineer on the RenderMan Software. Philippe has a Lighting and CG background and has worked at Framestore and Double Negative, and many other big studios. Among his many credits are feature films like Harry Potter and the Prisoner of Azkaban (Framestore); The Dark Knight and Inception (Double Negative).  Allan and Philippe discuss the benefits of being a well-rounded artist, the importance of small details, tips for having a successful job interview and much more! For more show notes, visit www.allanmckay.com/85/. 

  • 084 - Dennis Mejillones, Bethesda's Senior Character Artist

    20/06/2017 Duración: 01h23min

    Dennis Mejillones is a Senior Character Artist at Bethesda Game Studios. He is responsible for creating models for characters like Sole Survivor, Preston Garvey and most all the robots in Fallout 4. During the course of his career, he has also worked on Skyrim, Call of Duty: The First Modern Warfare, Borderlands, Shadows of Darkness. Independently, he created the characters of Undead Warrior and Sentry Bot. In this Podcast, Allan and Dennis talk about mentors, the best mindset and skills for growing as an artist, the importance of fitness and much more! For more show notes, visit www.allanmckay.com/84. 

  • 083 - Catherine Sas - Work Visas in Canada

    13/06/2017 Duración: 48min

    In this Episode, Allan McKay interviews Catherine Sas, an Immigration Lawyer at Sas & Ing Immigration Law Center in Vancouver, BC, Canada. She is the leading immigration practitioner according to Lexpert, Who’s Who Legal and Best Lawyers in Canada. Catherine has been voted Vancouver’s Best Immigration Lawyer every year from 2012 through 2016. In this Episode, Allan and Catherine discuss the procedures of applying for Canadian Work Permits, Study Permits, Visas, Permanent Residency; as well as the best route to pursue work in Vancouver, the current capital for visual effects.   For more show notes visit http://www.allanmckay.com/83/

  • 082 - Edwin Braun - Thinking Particles & Film Production

    06/06/2017 Duración: 01h37min

    Edwin Braun is the CEO and co-founder of Cebas Visual Technology, the developer of Thinking Particles for 3DS Max, as well as other plugins. Cebas’ software has been used in a number of influential films such as Lost in Space, 2012, Transformers: Age of Extinction, Harry Potter.  In this Episode, Allan McKay talks with Edwin Braun about his co-founding the company with Achim Smailus in 1988, in Heidelberg, Germany; and the journey of Thinking Particles through the decades of change and the new demands of the VFX industry. Check out the show notes at www.allanmckay.com/82/

  • 081 - Wirginia Romanowska - FX Lead on DOOM, id Software

    30/05/2017 Duración: 01h53min

    In this Podcast, Allan McKay interviews Wirginia Romanowska, a VFX Lead for id Software. Wirginia's extensive experience as FX lead at id software on Doom, as well as working on many other major titles around the world. Wirginia shares many insights into her experience. After graduating with a Masters Degree in Engineering from a university in her native Poland, Wirginia’s first job was working on the title sequence for Pirates of the Caribbean: At World’s End, at Eurocom in the U.K. She then moved to Singapore to work on Assassin’s Creed 3, at Ubisoft. Since joining the team at id Software she has worked on games like Doom, Far Cry 4, Watch Dogs. In this Episode, Wirginia talks about her decade-long experience in visual effects, working abroad; and shares insider tips on successful demo reels and job interviews.   for show notes, visit http://www.allanmckay.com/81/    

  • 080 - Live VFX Hardware Q&A

    23/05/2017 Duración: 01h48min

    So one subject commonly coming up is all about hardware! Inside of the FX TD Mentorship, Troy Buckley who's part of my team, helps out a lot of people building hardware specs and figuring out what hardware they should buy depending on if they need generalist work done, or simuatlions etc. So you have the ultimate bang for your buck. Troy's originally a student of mine IN the FXTD Mentorship, but he's shown so much passion and care, and shared so much knowledge in there (like a lot of people) that bit by bit he's organically evolved into being someone I work with closely on a lot of ideas for extra things we can do inside of the course etc. and Helps me out a lot. This episode dives into everything you need to know about hardware. Missed something? Got something to add? Leave a comment Show notes are at http://www.allanmckay.com/80/    

  • 079 - How to learn and retain information from tutorials, books, talks and podcasts

    16/05/2017 Duración: 01h06min

    This episode dives right into a subject that we all are probably guilty of not applying. Eyes glazed over during book consumption, clicking away on Facebook while watching tutorials, or playing around on our phone during lectures. How do you watch, read, listen to information and absorb it, retain it, and apply it? This episode is focused on a lot of core fundamentals Allan applies to his learning, as well as many well documented and proven approaches to keeping your core knowledge. http://www.allanmckay.com/79/ for show notes    

  • 078 - Jeff Okun - VFX Supervisor - 38 Years in Hollywood

    09/05/2017 Duración: 01h31min

    Jeff Okun is a Visual Effects Supervisor who has worked on wide-ranging effects in award winning films such as Blood Diamond, Stargate, Sphere, Red Planet, Deep Blue Sea, The Last Starfighter, and many more. His career spans for nearly four decades. In addition, Jeff is Chair of the Visual Effects Society, a global community of visual effects artists and businesses. Jeff was fundamental in starting the VES 2.0 initiative which brought together studios, facilities and artists to explore new business models, pipelines and technologies. Jeff has also created and co-edited the VES Handbook of Visual Effects, a 980-page reference book covering all aspects of creating visual effects, techniques and practices. for show notes visit http://www.allanmckay.com/78/    

  • 077 - Action VFX - Shooting Pyrotechnics and High-End Stock Footage

    01/05/2017 Duración: 57min

    Episode 77 - Interview with Action VFX NOTES   For complete show notes visit http://www.allanmckay.com/77/   ActionVFX (www.actionvfx.com) is a website that provides stock footage for visual effects, from smoke plumes to fire, from sparks to explosions. Before the company was launched in 2016, its CEO Rodolphe Pierre-Louis, along with Joe Camarata (Marketing Manager) and Luke Thompson (Operations Manager) conducted an extensive survey among visual effects artists, which determined the type of files the site would contain, and its content.   After only a year, ActionVFX’s footage has been used in television shows like Flash, Fear of the Walking Dead, Legends of Tomorrow, How to Get Away with Murder, Narcos, Series of Unfortunate Events; as well as in video games, music videos and the live Lady Gaga performance at this year’s Grammys.   In this Episode, Allan McKay interviews Rodolphe, Joe and Luke about the beginnings of ActionVFX, the challenges of starting a company, the strategies of fundraising and brandin

  • 076 - Andrew Schmidt - Director at Dreamworks Animation

    24/04/2017 Duración: 01h21min

    Andrew L. Schmidt is a Director of Trollhunter (DreamWorks Animation). With a 20-year experience in the industry, he has a long list of credits to his name: The Iron Giant, Monsters, Inc; Finding Nemo, The Incredibles, Ratatouille and many more. Andrew has worked at studios like Amblimation, DreamWorks, Warner Brothers and Pixar. Guillermo del Toro’s Trollhunters is his first directing credit.   For complete show notes visit http://www.allanmckay.com/76/   Andrew L. Schmidt on IMDB: http://www.imdb.com/name/nm2112570/?ref_=fn_al_nm_1 Trollhunters on IMDb: http://www.imdb.com/title/tt1734135/ Andrew’s talk at IAMAG Master Class: https://vimeo.com/ondemand/iamagmasterclasses17/ Andrew Schmidt quoted in the New Yorker’s article The Fun House: Life at Pixar: http://www.newyorker.com/magazine/2011/05/16/the-fun-factory   Episode 76 - Interview with Andrew L. Schmidt NOTES     [-1:21:11] Hey! This is Allan. Just a quick thing to check out: www.vfxrates.com. This is a website that I created to solve a massive proble

página 19 de 23