Sinopsis
From indie developer Auroch Digital, each series explores our games that are currently in development, giving you insight into how we make titles like Achtung! Cthulhu Tactics and Mars Horizon.
Episodios
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Megaquarium on console | S4 E2
29/08/2019 Duración: 30minIt's Episode 2 and this time we are getting aquatic! In the fourth season of How to Make a Video Game with Auroch Digital hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) chat with Megaquariums developer Tim Wicksteed about the motivations for making the game and how you make marine management fun. Show notes
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Games that haven't been made | S4 E1
14/08/2019 Duración: 52minWe're back! Its the fourth season of How to Make a Video Game with Auroch Digital is here and we have Tomas Rawlings and Peter Willington joining hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) as we talk about games that haven't been made. Good ideas we've had, why they never saw the light of day and everything else in between. Show notes
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An interview with... James Swallow | S3 E5
23/05/2019 Duración: 26minTo celebrate the launch of Dark Future: Blood Red States (out now on Steam!) we were delighted to welcome onto the podcast James Swallow to talk to us. James Swallow is a BAFTA-nominated scriptwriter and the award-winning New York Times, Sunday Times and Amazon #1 bestselling author. He's worked on such IPs as Star Trek, Warhammer 40k, Dr Who as well as writing Jade Dragon in the Dark Future novels. We chat with him about the history of Dark Future, the works he added to the world and what he's been up too since! Show notes
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Dark Future: Blood Red States in now live | S3 E4
16/05/2019 Duración: 31minIt's finally here Dark Future: Blood Red States is now live and available to buy! So what better way to celebrate than to talk to the people who have been working on the game! You can find the previous episodes in the show notes, but in this episode, we speak with Ellie and Jack, Programmers on the game and Sam Chester, Lead Programmer and Aaron Ashbrooke, Lead Designer. Show notes
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How to make Dark Future, the video game | S3 E3
15/05/2019 Duración: 42minWe are agonisingly close to the release of Dark Future: Blood Red States and so what better time to talk about the actual game? We welcome Tomas Rawlings (Design Director) and Peter Willington (Producer) to the episode to talk about the development of the game from its humble origins to what it is today. A must listen for all aspiring Game Devs Show notes
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The Dark Future... in cardboard! | S3 E2
09/05/2019 Duración: 40minIn Episode 2 of Season 3 of the series, we are looking at our upcoming game Dark Future: Blood Red States, and in this episode, we look at the board game our game is based on. Show Notes
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The Road to Hell: A History of Car Combat | S3 E1
01/05/2019 Duración: 49minWe are back for Season 3 and in this series, we are looking at our upcoming game Dark Future: Blood Red States. Show Notes
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The Clip Show Show | S2 E5
10/04/2019 Duración: 40minIn time-honoured podcast tradition, it's time for a clip show to look back on Season 1 and 2 of How to Make a Video Game with Auroch Digital. We'll be back with Season 3 and a closer look at Dark Future: Blood Red States, which you can grab here. Show notes
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Deep Dive: Chainsaw Warrior | S2 E4
14/03/2019 Duración: 36minIn the fourth episode of this season we take a deep dive into one of our earlier games, Chainsaw Warrior, and its follow up Chainsaw Warrior: Lords of the Night. We speak with Tomas Rawlings and Steve Martin about the original game, its creation and a connection between Freudian theories of the mind... genuinely! Like the podcast? We'd love you to subscribe to the show! Show notes:
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Global Games Jam Bristol 2019 Part 2 | S2 E3
27/02/2019 Duración: 33minIn the third episode of this season we go back to the Global Games Jam hosted at the Bristol VR Lab. Like the podcast? We'd love you to subscribe to the show! Show notes:
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Mars Horizon: Blast Off! Special | S2 E2
11/02/2019 Duración: 31minWe are back for season 2 of 'How to make a video game, with Auroch Digital' In the second episode of this season we talk about the Kickstarter campaign that is currently running. Like the podcast? We'd love you to subscribe to the show! Show notes:
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Global Games Jam Bristol 2019 Part 1 | S2 E1
31/01/2019 Duración: 24minWe are back for season 2 of 'How to make a video game, with Auroch Digital' In the first episode of this season we taking the mics out to the Global Games Jam hosted at the Bristol VR Lab. Like the podcast? We'd love you to subscribe to the show! Show notes:
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A potted history of turn-based tactical strategy part 2 | S1 E5
30/12/2018 Duración: 27minHow to make a video game with Auroch Digital - Episode 5 In our fifth episode hosts Matt Davies and Matt Walker continue talking to Tomas Rawlings, Design Director, on a potted history of turn-based tactical strategy games. In Part 2 we look at thing modern day of the genre, what we have done and where next! Like the podcast? We'd love you to subscribe to the show! Show notes
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A potted history of turn-based tactical strategy part 1 | S1 E4
23/12/2018 Duración: 23minHow to make a video game with Auroch Digital - Episode 4 In our fourth episode hosts Matt Davies and Matt Walker talk to Tomas Rawlings, Design Director, on a potted history of turn-based tactical strategy games. Like the podcast? We'd love you to subscribe to the show! Show notes
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What is it like working for an independent developer? | S1 E3
09/12/2018 Duración: 38minHow to make a video game with Auroch Digital - Episode 3 We've started a new series of podcasts looking at the ins-and-outs of making a video game. In our third episode hosts Matt Davies and Matt Walker talk to Nina Collins, Production Manager, about working life in an independent studio and what the benefits are compared to other companies! Show links
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What is the difference between a good game and a good product? | S1 E2
25/11/2018 Duración: 41minHow to make a video game with Auroch Digital - Episode 2 We start a new series of podcasts looking at the ins and outs of making a video game. In our second episode hosts Matt Davies and Matt Walker talk to Peter Willington, Creative Producer, about the difference between a video game and a product. As Peter alluded to... we are working on a new project called War Strider - if you subscribe to our newsletter... you'll be the first to know
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Setting up a company and a history lesson | S1 E1
12/11/2018 Duración: 43minHow to make a video game with Auroch Digital - Episode 1 We start a new series of podcasts looking at the ins and outs of making a video game. In our first episode hosts Matt Davies and Matt Walker talk to Tomas Rawlings, Design and Production Director, on the reasons for setting up the company, the history of the organisation and some learning he's done along the way. Want to read the article Tom mentions? Find out more here
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The Momentum of Cthulhu | S0 E6
03/10/2018 Duración: 15minIn this episode we get into the detail of the game, Adam Carter-Groves (Designer) and Tomas Rawling (Design Director) are on hand to talk about a number of topics. What does the player get to do in game? How do they interact with the setting around them? We learn more about the momentum mechanic, how players can use it to the best of their ability and also talk about the shopping list of World War 2 action avaliable to the player. Achtung! Cthulhu Tactics is available on Steam. Show notes
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The Function Call of Cthulhu | S0 E5
28/08/2018 Duración: 09minHow do you translate the pulp-y action of the video game's source material, and its strong themes of good and evil and light dark, into a strategy experience that doesn't just feel like yet another XCOM? How do you ensure complex mechanics and information is presented in a clear and understandable way? These are a couple of the questions Nina and Adam (Producer and Designer respectively) will be answering in this episode, wherein we take a look at, among other things, a feature called The Shroud. Sign up to our free newsletter. Visit the Achtung! Cthulhu Tactics game page. Wishlist the game on Steam. Show notes
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The Birth of Cthulhu | S0 E4
10/08/2018 Duración: 19minOur series kicks off with an introduction to the Cthulhu Mythos, a primer on World War II and the Nazi obsession with the occult, and introduces those unfamiliar with Achtung! Cthulhu to the setting of the RPG. All this and more as we begin to divulge everything about how we made our turn-based strategy video game Achtung! Cthulhu Tactics. Sign up to our free newsletter. Visit the Achtung! Cthulhu Tactics game page. Show notes